It's a little bit hard to tell. But I think Epidemic is broken and spreads at least 1 stack of poison. Even if the target has no poison. I had frost towers that, as soon as they killed one enemy. Would just start a chain reaction of speading poison to everything in their AoE and killing them.
Fun and unique take to the genre! Building the base felt pretty intuitive and there seems to be a learning curve to optimizing things. I think the game could benefit from visual clarity improvements, for example I didn't understand my base was taking damage because the enemies just disappear when reaching it. I also sometimes forgot the Trade window exists so new items there could be highlighted somehow.
Overall I really enjoyed playing this game, great work so far!
Thank you so much for playing the game and for the feedback! I've updated the game with a few tweaks to UX and presentation, including some feedback for player damage and an indicator for when the Trade window is restocked.
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It's a little bit hard to tell. But I think Epidemic is broken and spreads at least 1 stack of poison. Even if the target has no poison. I had frost towers that, as soon as they killed one enemy. Would just start a chain reaction of speading poison to everything in their AoE and killing them.
Thanks for playing the game, even in its current rough state; I'll take a look at fixing it!
Fun and unique take to the genre! Building the base felt pretty intuitive and there seems to be a learning curve to optimizing things. I think the game could benefit from visual clarity improvements, for example I didn't understand my base was taking damage because the enemies just disappear when reaching it. I also sometimes forgot the Trade window exists so new items there could be highlighted somehow.
Overall I really enjoyed playing this game, great work so far!
Thank you so much for playing the game and for the feedback! I've updated the game with a few tweaks to UX and presentation, including some feedback for player damage and an indicator for when the Trade window is restocked.